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FrameProcessor AVC: denied on Android

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This topic contains 6 replies, has 2 voices, and was last updated by Profile photo of Charles Charles 5 months, 3 weeks ago.

Viewing 7 posts - 1 through 7 (of 7 total)

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  • #8497

    Profile photo of Charles
    Charles

    Participant

    I am trying to get the Android version to work on a tablet (Android 8.1) but I ran into the following error:

    W/FrameProcessorT: type=1400 audit(0.0:183): avc: denied { search } for name=”clients” dev=”debugfs” ino=1052 scontext=u:r:untrusted_app:s0:c512,c768 tcontext=u:object_r:debugfs_ion:s0 tclass=dir permissive=0

    I assume AVC stands for Access Vector Cache on Linux.

    Can anyone enlighten me how to work around the problem?

    Thanks!

    #8501

    Profile photo of Gavin
    Gavin

    Keymaster

    Hey Charles,

    Sorry for the delayed response. I’m currently researching your issue and will try to get back to you in 2-3 days.

    Best,
    Gavin
    FLIR One Community Support

    #8505

    Profile photo of Charles
    Charles

    Participant

    Thank you, Gavin. If it helps, the FLIR ONE app works on the tablet but the SDK doesn’t. Both work on Galaxy phones (S7 and S9).

    #8799

    Profile photo of Gavin
    Gavin

    Keymaster

    Hey Charles,

    Sorry for the delayed response. It looks like SDK is currently not on the Android tablets. This may change in the future, but if there is anything you need for a current project, please let me know.

    Thank you,
    Gavin
    FLIR One Community Support

    #8807

    Profile photo of Charles
    Charles

    Participant

    Thanks Gavin.

    But it seems the FLIR ONE app works fine on my Android tablet. Is the SDK released to developers not the same as the one used in the FLIR ONE app?

    Charles

    #8818

    Profile photo of Gavin
    Gavin

    Keymaster

    The SDK and Flir One app are different. However, I’m checking into whether the SDK is availible on Android tablets.

    Gavin
    FLIR One Community Support

    #8819

    Profile photo of Charles
    Charles

    Participant

    Thanks, Gavin. I thought the SDK will provide the same access to the camera with the FLIR ONE app. It seems the support through the SDK is much less. There are also a few things that I found the SDK and the FLIR ONE app behave differently.

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